We are hiring
We are seeking passionate people who could join us in the development of the next generation game technologies and its applications. At PE, here, you will work with young and talented people who specialized in diverse fields. If you share our goals, and have the skills, we want to hear from you! We are opening positions for, but not limited to:
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Programmer
Programmer
Location: Shenzhen, China
Responsibilities:
- Perform implementation work according to technical design and task schedules
- Adapt to changes in plan and deadlines
- Complete tasks on time
- Fully test and debug deliverables
- Own task results beyond deliverables
- Communicate progress to peers, managers, and customers • Follow coding conventions and best practices
- Design and implement new or improved game-features on PC platforms
- Assist team members in all aspects of development tasks
- Continuously learn new technologies that are applicable to game development
Requirements:
- Ability to read / write and speak English
- 2+ years of C & C++ engineering experience across multiple platforms
- Good debugging skills
- Ability to understand and navigate within existing code bases
- Willingness to work with different technologies upon request
- Ability to adapt to project specific processes and coding practices
- Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
Desirable Skills:
- Have good knowledge and experience in the following areas:
- Game architecture
- AI
- 3D graphics
- Online
- Debugging
- Experience with writing Maya or 3D Studio Max plug-ins
- College degree in Computer Science
- Avid gamer
2D/3D artists
职位: 原画设计师
岗位职责:
负责游戏中的角色、场景和界面的设定。
任职资格:
良好的美术基础,纯熟的手绘技巧,对动漫画有很好的理解以及创作能力;
熟练使用 photohshop等2D软件;
有游戏制作经验者优先 , 需提供作品。
3D character animators
职位 :3D角色设计师
岗位职责:
- 负责游戏中的人物模型以及材质贴图的制作;
- 负责网络游戏3D角色动作制作。
任职资格 :
- 良好的美术基础,对造型以及色彩有很好的认知;
- 擅长低面模型制作,材质绘制;;
- 能独立负责一个角色的完整的模型制作、uv分解、贴图绘制;
- 独立完成部分动作制作;
- 热爱动画行业,具有良好的角色动画制作能力,对解剖学和动画规律有一定理解等相关工作;
- 熟练使用3Dmax、photoshop等设计软件;
- 有游戏制作经验者优先 , 需提供作品。
3D scene animators
职位 :3D场景设计师
岗位职责:
- 负责场景3D模型制作、贴图制作及3D渲染;
- 负责网络游戏3D特效制作;
任职资格 :
- 良好的美术基础,对造型以及色彩有很好的认知;
- 能独立负责3D项目各类场景的制作;
- 擅长低面模型制作,材质绘制;
- 熟练使用3Dmax、photoshop等设计软件;
- 有游戏制作经验者优先 , 需提供作品。
designers
Artists can also choose to contribute from their home, without quiting their current job or study. We also accept artists who just want to learn and practice art development in modern computer games. The learning period is usually 1 to 2 months.
Contact Info
Name: Alicia (Human Resource Sector)
phone: 86-755-86022734-1007
fax: 86-755-86022734-1011
email:
alicia@paraengine.comaddress: Room B603, Shenzhen Tech-Innovation International, Shenzhen,518057, P. R. China
Company Profile
ParaEngine Corporation (PE for short) focuses on the research and applications of the next generation game and Internet technologies. Our major tech product is
ParaEngine, a distributed 3D computer game engine. It features an easy-to-use game development process and a new network programming language called
NPL. The game engine is meant to be free for personal uses. Our major income is through the development and commercialization of real-time 3D applications (such as online games) based on our engine product. We aim to build next-generation game genre of distinct features.