AddHeightField(float x, float y, const char *filename, int nSmoothPixels) | ParaScripting::ParaTerrain | [static] |
DigCircleFlat(float x, float y, float radius, float fFlatPercentage, float factor) | ParaScripting::ParaTerrain | [static] |
EnableLighting(bool bEnable) | ParaScripting::ParaTerrain | [static] |
GaussianHill(float x, float y, float radius, float hscale, float standard_deviation, float smooth_factor) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | [static] |
GetAttributeObject() | ParaScripting::ParaTerrain | [static] |
GetAttributeObject_(ParaAttributeObject &output) | ParaScripting::ParaTerrain | [static] |
GetAttributeObjectAt(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetAttributeObjectAt_(ParaAttributeObject &output, float x, float y) | ParaScripting::ParaTerrain | [static] |
GetElevation(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetTerrainElevFile(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetTerrainElevFile__(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetTerrainOnloadScript(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetTerrainOnloadScript__(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetTexture(float x, float y, int nIndex) | ParaScripting::ParaTerrain | [static] |
GetTexture__(ParaAssetObject *pOut, float x, float y, int nIndex) | ParaScripting::ParaTerrain | [static] |
GetTextureCount(float x, float y) | ParaScripting::ParaTerrain | [static] |
GetVertexSpacing() | ParaScripting::ParaTerrain | [static] |
IsModified() | ParaScripting::ParaTerrain | [static] |
Paint(const char *detailTexture, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y) | ParaScripting::ParaTerrain | [static] |
Paint_(int nDetailTextureID, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y) | ParaScripting::ParaTerrain | [static] |
ParaTerrain(void) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | |
RadialScale(float x, float y, float scale_factor, float min_dist, float max_dist, float smooth_factor) | ParaScripting::ParaTerrain | [static] |
ReloadTerrain(bool bHeightMap, bool bTextures) | ParaScripting::ParaTerrain | [static] |
ReplaceTexture(float x, float y, int nIndex, ParaAssetObject &TextureAsset) | ParaScripting::ParaTerrain | [static] |
Roughen_Smooth(float x, float y, float radius, bool roughen, bool big_grid, float factor) | ParaScripting::ParaTerrain | [static] |
SaveTerrain(bool bHeightMap, bool bTextures) | ParaScripting::ParaTerrain | [static] |
SetContentModified(float x, float y, bool bIsModified) | ParaScripting::ParaTerrain | [static] |
SetContentModified4(float x, float y, bool bIsModified, DWORD dwModifiedBits) | ParaScripting::ParaTerrain | [static] |
SnapPointToVertexGrid(float x, float y, float *vertex_x, float *vertex_y) | ParaScripting::ParaTerrain | [static] |
UpdateTerrain() | ParaScripting::ParaTerrain | [static] |
~ParaTerrain(void) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | |