Default(int nTransitionMode, float fHeight, float fAngle) | ParaScripting::ParaCamera | [static] |
FirstPerson(int nTransitionMode, float fHeight, float fAngle) | ParaScripting::ParaCamera | [static] |
Fixed(int nTransitionMode, float fX, float fY, float fZ) | ParaScripting::ParaCamera | [static] |
FollowObject(ParaObject obj) | ParaScripting::ParaCamera | [static] |
FollowObject(const char *strObjectName) | ParaScripting::ParaCamera | [static] |
GetAttributeObject() | ParaScripting::ParaCamera | [static] |
GetAttributeObject_(ParaAttributeObject &output) | ParaScripting::ParaCamera | [static] |
GetLookAtPosition(float *x, float *y, float *z) | ParaScripting::ParaCamera | [static] |
GetPosition(float *x, float *y, float *z) | ParaScripting::ParaCamera | [static] |
ThirdPerson(int nTransitionMode, float fHeight, float fFacing, float fAngle) | ParaScripting::ParaCamera | [static] |